AI Insights · Timothy · April 2025
Performance of Top 5 Theme Park Games Apps in Oceania Q1 2025
Explore the performance trends of the top theme park games apps in Oceania during Q1 2025, highlighting download, revenue, and active user metrics.
In the first quarter of 2025, the theme park games category in Oceania saw varied performance across the top five apps on the unified platform. Here's a closer look at each app's performance metrics, as provided by Sensor Tower.
Carnival Tycoon: Coin Games by Wild Candle Spin LLC showed a steady increase in weekly revenue, peaking at approximately $27.9K in mid-February. Weekly downloads fluctuated, with a high of around 11.7K in early January, while weekly active users remained strong, reaching a peak of about 36K in early March.
aquapark.io by Voodoo experienced low weekly revenue, consistently under $200. However, the app maintained a stable download count, peaking at 8.7K in mid-January. Active users increased significantly, reaching a high of approximately 37.1K by the end of March.
Awesome Park : Idle Game from Supercent, Inc. saw a decline in weekly revenue, dropping to nearly negligible amounts by the end of the quarter. Downloads decreased from 6.8K at the start of January to under 1K by March. Active users also dwindled, falling from around 10.4K in early January to just 774 by the end of March.
WaterPark Boys, also by Supercent, Inc., maintained low revenue, peaking at just $40 in early January. Downloads declined from 4.7K at the beginning of the quarter to just over 1K by March. Active users followed a downward trend, decreasing from about 14.7K in early January to 8.7K by the end of March.
Finally, Super Loop!! by Yso Corp had a modest revenue performance, with a peak of $70 in early February. Downloads started at 1.5K, tapering off to below 500 by the end of the quarter. The app's active users saw a slight decline, starting at 8.4K and ending at approximately 7.2K.
For more detailed insights and analysis, visit Sensor Tower's platform.